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#include <stdio.h>
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#include "common.h"
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#include <SDL2/SDL.h>
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typedef struct
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{
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}
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Image;
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void loadLevelFromFile()
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{
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Image img;
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FILE* imageFile;
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imageFile = fopen("img/nhhs.ppm", "rb");
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int whiteSpaces = 0;
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int lineCount = 0;
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int pixelCount = 0;
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if(imageFile)
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{
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unsigned char byte;
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SDL_Color color = {0, 0, 0, 255};
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while(fread(&byte, 1, 1, imageFile))
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{
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if(whiteSpaces == 4)
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{
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if(lineCount == 0) color.r = byte;
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if(lineCount == 1) color.g = byte;
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if(lineCount == 2) color.b = byte;
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lineCount ++;
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if(lineCount >= 3)
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{
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lineCount = 0;
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levelTiles[pixelCount] = (color.g == 255) ? (color.r == 0 ? 'G' : ' ') : (color.r == 255) ? ' ' : (color.r == 85) ? 'A' : (color.b == 191) ? 'S' : '#';
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pixelCount ++;
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/*printf("Color: %02x, %02x, %02x\n", color.r, color.g, color.b);*/
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}
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}
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if(byte == 10) whiteSpaces ++;
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}
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putchar('\n');
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}
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fclose(imageFile);
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}
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