--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/theft.c Thu Jul 17 22:03:19 2025 -0400
@@ -0,0 +1,45 @@
+#include "theft.h"
+#include "firealrm.h"
+#include "common.h"
+
+static bool theftInProgress = false;
+/*
+Uint32 progressSteal(Uint32 interval)
+{
+ if(!keysHeldDown[10])
+ {
+ SDL_RemoveTimer(fadeTimer);
+ theftInProgress = false;
+ return 0;
+ }
+ else
+ {
+
+ }
+
+ return interval;
+}*/
+
+void stealItem(int levelIndex)
+{
+ if(stealProgress < 128)
+ stealProgress += 1;
+ else
+ {
+ for(int i = 0; i < sizeof player.objectsStolen; i++)
+ {
+ if(!player.objectsStolen[i])
+ {
+ if(levelTiles[player.x * LEVEL_WIDTH + player.y] == 'T')
+ {
+ fireAlarmTimer = SDL_AddTimer(1000, ALRM_soundFireAlarm, 0);
+ }
+ player.objectsStolen[i] = levelTiles[player.x * LEVEL_WIDTH + player.y];
+ break;
+ }
+ }
+
+ levelTiles[player.x * LEVEL_WIDTH + player.y] = ' ';
+ stealProgress = 0;
+ }
+}