src/theft.c
author Tampax86
Thu, 17 Jul 2025 22:03:19 -0400
changeset 0 b2e3aa63e96c
permissions -rw-r--r--
First commit

#include "theft.h"
#include "firealrm.h"
#include "common.h"

static bool theftInProgress = false;
/*
Uint32 progressSteal(Uint32 interval)
{
    if(!keysHeldDown[10])
    {
        SDL_RemoveTimer(fadeTimer);
        theftInProgress = false;
        return 0;
    }
    else
    {

    }

    return interval;
}*/

void stealItem(int levelIndex)
{
    if(stealProgress < 128)
        stealProgress += 1;
    else
    {
        for(int i = 0; i < sizeof player.objectsStolen; i++)
        {
            if(!player.objectsStolen[i])
            {
                if(levelTiles[player.x * LEVEL_WIDTH + player.y] == 'T')
                {
                    fireAlarmTimer = SDL_AddTimer(1000, ALRM_soundFireAlarm, 0);
                }
                player.objectsStolen[i] = levelTiles[player.x * LEVEL_WIDTH + player.y];
                break;
            }
        }

        levelTiles[player.x * LEVEL_WIDTH + player.y] = ' ';
        stealProgress = 0;
    }
}