| author | Tampax86 |
| Thu, 17 Jul 2025 22:03:19 -0400 | |
| changeset 0 | b2e3aa63e96c |
| permissions | -rw-r--r-- |
#include "firealrm.h" int counter = 0; Uint32 ALRM_soundFireAlarm(Uint32 interval) { if(!fireAlarmSystemActivated) { Mix_PlayChannel(-1, alarmSound, 0); fireAlarmSystemActivated = 1; counter += 1; return 100; } else { fireAlarmSystemActivated = 0; if(counter > 2) { counter = 0; return 1800; } return 1000; } }